S

uggested Time Frame:

Approximately three 45-minute class periods

The amount of time needed for this challenge may vary depending on your students’

Suggested

Days

Challenge Phase

Planned Time

(minutes)

Checkpoint

Day 1

• understand challenge

• research existing apps

•

brainstorm

Day 2

•

sketch and plan independently

• reach team consensus on final design

• build and test prototypes

• informally share with other teams

• revise designs

Day 3

• revisions continue as needed

• blind judging and survey (Students from different

class periods will complete this.)

• presentation (Teams may present via recorded video.)

• Peer Review Reflection

TOTAL

PLAN

IMAGINE

ASK

CREATE/TEST/IMPROVE

LAUNCH

COMMUNICATE

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